![]() The first thing you’ll notice when you unbox the device is that it’s a giant. Here’s how to try itīefore diving into all the impressive specs, it’s important to get something very basic out of the way: Holding a Steam Deck is akin to lifting a cat by its armpits. Valve is testing a new Big Picture Mode for Steam. Wii and GameCube emulator Dolphin is coming to Steam ![]() Between questionable design choices, inconsistent software compatibility, and a weak battery that dampens its ultimate selling point, the Steam Deck is more of a spark than a full-blown revolution. At the same time, it’s very apparent that this is a first draft that leaves plenty of room for improvement. ![]() When the Steam Deck is functioning at peak performance, it’s a revelatory device that feels like it could completely disrupt the gaming hardware cycle as we know it. Valve does what it does best here (no, not develop video games) to create a powerful piece of hardware, but the Steam Deck is an alternate vision of the future, not an inherently better one. It’s another attempt to give players unlimited freedom in a sea of competing ideas that range from gaming tablets to cloud services to conceptual home servers. You can build macros and chorded combinations with other keys and per-key turbo modes, and like I said, it’s dizzying - and Valve barely explains how any of it works.While it’s undoubtedly an impressive portable gaming device, it’s important to remember that the Steam Deck is very much an experimental one, too. ![]() and every one of the Deck’s 20-plus programmable controls can issue multiple different commands depending on how and when you press. You can click, swipe, flick, and “spin” a virtual trackball press down on their pressure-sensitive surfaces and even set their edges to continually move or turn your character. ![]() In addition to providing an entire traditional gamepad worth of analog joysticks, triggers, and face buttons - almost all of which feel fantastic, I might add - you also get four rear grip buttons and a pair of Steam Controller pads so customizable, calling them “trackpads” feels like a disservice. Okay, you might ask, but all the games I just named have gamepad support - what about the decades of mouse-and-keyboard fare? The Steam Deck lets you borrow or build a dizzying array of custom control schemes that make them feel at home, too. ![]()
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